For whom the gamer trolls: A study of trolling interactions in the online gaming context Full Dataset

DOI

Original, unedited trolling case reports used in hybrid traditional/computational machine learning paper accepted for publication by JCMC in June 2019.

Method: Second-hand data collection, original was web-scraped. Universe: Gamers of varying demographics who played the game League of Legends on the Europe West (EUW) server from 2011 to 2014 and whose game was reported as having a troll.

Identifier
DOI https://doi.org/10.34894/M2P4QU
Metadata Access https://dataverse.nl/oai?verb=GetRecord&metadataPrefix=oai_datacite&identifier=doi:10.34894/M2P4QU
Provenance
Creator Cook, Christine ORCID logo; Conijn, Rianne; Schaafsma, Juliëtte; Antheunis, Marjolijn
Publisher DataverseNL
Contributor Cook, Chrissy; DataverseNL
Publication Year 2020
Rights info:eu-repo/semantics/restrictedAccess
OpenAccess false
Contact Cook, Chrissy (Tilburg University)
Representation
Resource Type Web scraping; Dataset
Format application/zip; application/pdf
Size 48327057; 127650
Version 1.0
Discipline Agriculture, Forestry, Horticulture, Aquaculture; Agriculture, Forestry, Horticulture, Aquaculture and Veterinary Medicine; Life Sciences; Social Sciences; Social and Behavioural Sciences; Soil Sciences